1901, South Africa. As the Second Anglo-Boer War rages on, a wounded General seeks refuge in the small home of a woman and her young daughter. As the hurt man settles in, he begins noticing that something is off about the two women, particularly the daughter, and before long, he’ll learn the real reason for why they’ve invited him and for how they’ve survived on their own for so long.
Six people unwittingly find themselves locked in another series of escape rooms, slowly uncovering what they have in common to survive... and discovering they've all played the games before.
Retired cop James Lasombra is asked by a friend to investigate the disappearance of her daughter, who seemingly packed in the night and left an ominous message on the bathroom mirror - "The Empty Man Made Me Do It." As he investigates this mysterious figure further, James begins to see and hear strange things, and is forced to come to terms with his past and what it means for his future.
While walking home from the store, a young man is prompted to help a seizing woman, and unknowingly demonstrates the danger of doing the right thing.
Six strangers find themselves in circumstances beyond their control, and must use their wits to survive.
Inspired by real events, a London architect travels to the grand dunes of the Namibian Desert to escape. But when he finds himself stranded alone, desperately waiting for a ride that never comes, he must embark on a bitter rite of passage.
Burt Gummer and Travis Welker find themselves in a fight for survival after investigating deadly giant worm attacks in the Canadian arctic.
Actress / Talent.
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